WizardSpire Games

Community Codex Adaptive RolePlay System v1.0.0-rc3

Damage Levels

Damage is represented by three sets of ten boxes. Each damage type (as mentioned above) has its own Damage Meter Bar. Damage levels are separated into Light, Moderate, Serious, and Deadly. When a character reaches the first box on a given meter, that character will take a -1 penalty to all Target Numbers. At the third box the character takes a -2 to all Target Numbers. At the sixth box the character takes a -3 to all target numbers.

These penalties are cumulative. If a character has registered three physical and six mental damage the total penalty will be -1 + -2 + -3 for the mental damage plus -1 + -2 for a total penalty of -9. These penalties will remain until the damage is healed below the given level.

Figure 4: Damage Meter Bar

Last - Damage Levels - Next

WizardSpire Games