WizardSpire Games

Community Codex Adaptive RolePlay System v1.0.0-rc3

General

• Character is making a Called Shot: -4

• Character is concentrating before attack: cumulative +1 per turn, up to three turns. This includes aiming, meditation, and other mental and perception preparations.

• Character is wounded: Already applies to everything, since Health Meter Modifiers are global to the character

• Character’s weapon has longer reach: Modifier is difference in Reach

• Character only needs to make contact, not necessarily inflict damage: +2

• Character is attacking multiple targets: -1 per target

• Visibility is obstructed: Depends on the situation(?)

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