Community Codex Adaptive RolePlay System v1.0.0-rc3
General
• Character is making a Called Shot: -4
• Character is concentrating before attack: cumulative +1 per turn, up to three turns. This includes aiming, meditation, and other mental and perception preparations.
• Character is wounded: Already applies to everything, since Health Meter Modifiers are global to the character
• Character’s weapon has longer reach: Modifier is difference in Reach
• Character only needs to make contact, not necessarily inflict damage: +2
• Character is attacking multiple targets: -1 per target
• Visibility is obstructed: Depends on the situation(?)